Thursday, November 24, 2011

3D for Graphic Designers


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3D for Graphic Designers | 35.98MB | FS-DF | epub
432 pages | Publisher: Sybex; 1 edition (August 9, 2011) | Language: English
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fileserve | Depositfiles
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1 comment:

  1. From the Back Cover

    Expand Your Creativity from 2D to 3D

    As smartphones, tablets, films, interactive games, and other technologies grow more sophisticated, the demand increases for graphic designers who can create in the 3D space. If you're an experienced 2D designer, 3D for Graphic Designers is the perfect resource to help you take the next step. Focusing on 3D building blocks such as modeling, lighting, rendering, animation, and visualization, this unique book provides hands-on training and detailed coverage of techniques that will help you stay competitive.

    While the author uses Luxology modo in the book, you'll find his basic concepts applicable, no matter which software you use.

    The accompanying DVD includes all the files you need to complete the projects in the book, along with some helpful videos to drive home concepts.

    Master 3D terminology, 3D geometry, and other basics

    Make and edit primitives, create objects, and add textures

    Learn basic lighting, environmental lighting, and good lighting rigs

    Model organic, semi-organic, and hard surface objects

    Create architectural interiors and exteriors

    Understand rendering and how to enhance renders with Photoshop

    Add motion, emotion, and drama with animation

    Design and light a simple water bottle, a floorplan model, and more

    Learn techniques for modeling, texturing, and rendering

    Create high-quality architectural visualization

    Use Photoshop to fine-tune finished 3D renders

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